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[Event "IBM Kasparov vs. Deep Blue Rematch"]

[Site "New York, NY USA"]

[Date "1997.05.03"]

[Round "1"]

[White "Kasparov, Garry"]

[Black "Deep Blue"]

[Opening "Reti: King's Indian attack, Keres variation"]

[ECO "A07"]

[Result "1-0"]

 

1.Nf3 d5 2.g3 Bg4 3.b3 Nd7 4.Bb2 e6 5.Bg2 Ngf6 6.O-O c6 7.d3 Bd6

8.Nbd2 O-O 9.h3 Bh5 10.e3 h6


King's Indian Attack: White to Move

11.Qe1 Qa5 12.a3 Bc7 13.Nh4 g5

14.Nhf3 e5


White to Move: Hsu: "When the new chess chip was being designed, little design effort was put in the chess hardware on how to position the queen" (219)

15.e4 Rfe8 16.Nh2 Qb6 17.Qc1 a5 18.Re1 Bd6 19.Ndf1 dxe4

20.dxe4 Bc5 21.Ne3 Rad8 22.Nhf1 g4 23.hxg4 Nxg4 24.f3 Nxe3

25.Nxe3 Be7 26.Kh1 Bg5 27.Re2 a4 28.b4 f5 29.exf5 e4 30.f4


Kasparov makes an exchange sacrifice for a positional advantage

Bxe2

31.fxg5 Ne5 32.g6 Bf3 33.Bc3 Qb5 34.Qf1 Qxf1+ 35.Rxf1 h5 36.Kg1 Kf8

37.Bh3 b5 38.Kf2 Kg7 39.g4 Kh6 40.Rg1 hxg4 41.Bxg4 Bxg4

42.Nxg4+ Nxg4+ 43.Rxg4 Rd5 44.f6 Rd1 45.g7


Kasparov's Passed Pawns Win the Game for the Human Player!

1-0

This is an outstanding game that merits more attention than it has received because Kasparov eventually lost the match against Deep Blue, which was one of the most powerful supercomputers ever designed. However, the game does show how brute calculation cannot replace positional knowledge. Future chess computer software and hardware integrates the positional knowledge of grandmasters into the programming to avoid problems such as the early development of the queen. The mere fact that Kasparov was able to defeat such an outstanding program testifies to his incomparable knowledge about chess.